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Seamless integration of teaching, research and applications An innovative, integrated approach forms the core framework of the teaching, research and practical applications of the Faculty.

Our study programmes evolve naturally from our research activities, so that students of all levels have opportunity to work directly on software development projects that have real-world impact for business, the public, and the international research community.
Our teaching offer comprises all three levels of studies: Bachelor, Master and PhD. Our jewels in the crown are our European Masters degrees, which foresee periods of study at partner universities and a double degree.

We are particualrly committed to research. An excellent infrastructure and an international and dynamic teaching body create the ideal environment for this and our research projects are internationally recognised and financed through national and European funds, with frequent contributions from local companies and public institutions.

Our strong focus on research does not make us neglect real-world applications. Our Faculty works in close collaboration with local entities, organises common endeavours and addresses actual demands of enterprises, local government and schools.

Friday, 09 October 2015 -
Monday, 09 November 2015
Game design with Children - An IDSE SeminarExternal eventsDigital games have become an essential part of normal childhood and adolescence. Therefore, gameplay has been studied more intensively since the beginning of the 21st century in a wide range of different fields, such as computer science, media and cultural studies, psychology, or education. The aim of this talk is to overview approaches suitable for the involvement of smaller and large groups of preteen (children aged 10 to 13 years) throughout the entire game design and development process (i.e., analysis, concept, design, implementation, and evaluation phase). Children as participants should take over the role of users, testers, informants, or design partners. Within my work, I combine approaches form Human-Computer Interaction (i.e., user-centered and participatory design) with educational science (i.e., methods and practices of teaching like didactic, pedagogical, and educational principles). These refined approaches are verified by applying them in different case studies with smaller and larger groups of preteens. The refined and adapted approaches of the ‘child-centered game development’ (CCGD) framework together offer for other game researchers, designers, or developers a great diversity for the involvement of children. All of these research contributions aim to support the development of better games with and for preteens, in order to have a win-win situation for both sides, children (in terms of practice-based learning) and game researchers, designers, or developers.  Room 102, Dominikanerplatz 3 - Piazza Domenicani, 3, 39100 Bozen-BolzanoChristiane Moser, Center for Human-Computer Interaction, University of Salzburg
16:00 - 17:00 h
IT in 2025 - Trends and Needs in Education and Job MarketExternal eventsHow does South Tyrol compare with other European regions? What professions will be in demand in the next years? Is our educational offer in line with these trends? What can we do to prepare for success? These questions will be addressed by two experts from different fields who will look into the future scenario of IT jobs in our region and beyond.Room D103, Universitätsplatz 1 - Piazza Università, 1, 39100 Bozen-BolzanoProf. Francesco Ricci, Dr. Marco Montali, Dott. Georg Lun (WIFO/IRE), Dott. Stefan Dalsasso (Business Pool)
DMRS - 2nd International Workshop on Decision Making and Recommender Systems 2015External eventsWhile most research in recommender systems is conducted in recommendation techniques, which boils down to rating prediction algorithms, there is still too little discussion on the impact of the supported user interaction and its effect on the decision making behaviors that are enabled and supported. User interactions and decision-making are however critical in recommender system research. Hence it is important to design the interaction while understanding its impact on the user decision-making behavior and heuristic in order to support an effective process. Therefore with this workshop we aim to go beyond recommendation techniques and algorithm evaluations and further merit the research attention from both recommender systems and human factor. This workshop aims to bring researchers and practitioners together from user interaction, decision-making and recommender system research communities, especially focusing on integrating research interests across different communities. Also, we aim to provide a platform for discussing approaches, models, research results and case studies addressing a broad range of issues related to recommender system and user interaction. We are specifically interested in discussing the interdisciplinary research challenges and emerging research directions.Room E221, Universitätsplatz 1 - Piazza Università, 1, 39100 Bozen-BolzanoJoseph Konstan, Martijn C. Willemsen, Gedas Adomavicius, Ido Guy, Bamshad Mobasher, Judith Masthoff.
Tourist tour planning - An IDSE SeminarExternal eventsTourists become increasingly dependent on mobile city guides to locate tourist services and retrieve information about nearby points of interest (POIs) or interesting neighborhoods when visiting unknown destinations. Although several city guides support the provision of personalized tour recommendations to assist tourists visiting the most interesting attractions, existing tour planners only consider walking tours that comprise visits to a set of POIs, wherein POIs are regarded as sites lacking physical dimensions (i.e. POIs are treated as points). This seminar covers recent research in the field of tourist tour planning focusing on algorithmic approaches that capture several practical requirements of typical tourist visits in urban destinations: use of the public transit network (apart from walking) for moving around the city; scheduling lunch breaks at affordable restaurants, conveniently located along the recommended tours; support for city exploration through planning walking routes on pedestrian zones, market areas and scenic neighborhoods (in addition to planning visits at ‘point’ POIs). We also discuss architectural and technical aspects of context-aware mobile applications which incorporate the abovementioned features offering personalized city tour planning services. The seminar also aims at providing an overview of ancillary research activities of Dr. Damianos Gavalas: (a) experiences in designing, implementing and operating a cost-effective ambient assisted living system; (b) prototyping and evaluation of pervasive games; (c) energy-efficient protocols for information retrieval from wireless sensor networks.Speaker: Damianos Gavalas, Department of Cultural Informatics, University of the Aegean, Greece
Toward interoperability with DLs for evidence-based conceptual modeling language profiles - A KRDB SeminarExternal eventsSoftware interoperability and application integration can be realised through using their respective conceptual data models, which may be represented in different conceptual data modelling languages. While such modelling languages seem similar, they are known to be distinct and the challenge is how to reconcile that for interoperability and complex software development. We do this with a two-pronged approach, being i) a unified, ontology-driven, metamodel of the static, structural, components and constraints from EER, UML Class Diagrams, and ORM/2 and its formalisation, that served as input to an analysis of the contents of 101 conceptual model that resulted in, ii) specification of conceptual model profiles based on the language’s features’ usage, availing of insights from Description Logics. There is no known DL language that matches exactly the features of those profiles and the common core is small (in the tractable ALNI). Although hardly any inconsistencies can be derived with the profiles, it is promising for scalable runtime use of conceptual data models. This work is based upon research supported by the Department of Science and Technology of South Africa and the Argentinian Ministry of Science and Technology. More detail and most papers are available from its project page at Maria Keet, Department of Computer Science, University of Cape Town
Faculty of Computer Science - Secretariat
Dominikanerplatz 3 - piazza Domenicani, 3I - 39100 Bozen-Bolzano
T: +39 0471 016000F: +39 0471
Opening hours:Mon and Wed
10:00 - 12:00
Tue and Thu
14:00 - 16:00
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