Argomenti dell'insegnamento
The course is organised in ten thematic sessions.
1. Entrepreneurial Mindset and Behaviour. Foundational principles and attitudes that characterise entrepreneurs; entrepreneurship as a learnable practice rather than an innate trait; calculated risk-taking, collaboration and adaptability; the many forms entrepreneurship takes (corporate entrepreneurship, intrapreneurship, small business, social entrepreneurship, family firms, serial entrepreneurs); entrepreneurship as a transferable life skill.
2. A Primer on Innovation. Innovation as the combination of novelty and utility; invention versus innovation (Edison and Xerox PARC as contrasting cases); innovation as a source of competitive advantage; types of innovation (product, process, position, paradigm) and their nature (incremental versus radical); component/modular versus architectural innovation; competence-enhancing versus competence-destroying innovation; managing innovation through organisational routines and the search–select–implement–capture process model.
3. Developing Business Ideas. Opportunity recognition as the cornerstone of the entrepreneurial mindset; discovery versus creation approaches and the find, search, effectuate and design pathways; entrepreneurial purpose as the intersection of skills, passions and intended impact; structured idea-generation and prioritisation techniques.
4. Evaluating and Refining Business Ideas. Criteria for assessing a business idea (market size and growth, competition and differentiation, margins, risk, cost of customer acquisition and retention, scalability, required resources and skills, legal compliance, social and environmental impact); expressing an idea as a customer–problem–solution statement; crafting an elevator pitch; the slide deck canvas; identifying early adopters; customer personas and the Value Proposition Canvas.
5. Design Thinking and Lean Validation — Problem Perspective. The Jobs To Be Done framework and the levels of customer understanding; definitions and characteristics of a startup; sources of uncertainty and strategies to de-risk innovation; lean validation and the build–measure–learn cycle; identifying, prioritising and testing risky assumptions; planning and conducting problem-validation interviews with early adopters.
6. Design Thinking and Lean Validation — Solution Perspective. Launching early and learning fast; pretotyping; the concept, characteristics and purpose of the Minimum Viable Product; types of MVP (landing page, A/B testing, ad campaigns, explainer video, crowdfunding, piecemeal, Wizard of Oz) and their appropriate use; iterating on feedback and deciding whether to persevere or pivot.
7. Business Modelling: Value Creation, Delivery and Capture. The business model as a framework describing how an organisation creates, delivers and captures value; the value proposition; channels, customer engagement and delivery; monetisation, pricing and revenue models.
8. Market Analysis, Competitors and USP, Timeline and Team. Researching and presenting market size and trends; market sizing with TAM, SAM and SOM; identifying direct competitors and analysing points of divergence; defining and presenting a Unique Selling Proposition through comparison tables and cartesian positioning diagrams; structuring a development and go-to-market timeline; assembling and presenting a balanced team.
9. Resource Acquisition and Financial Management. Financing the early-stage venture: bootstrapping, friends and family, business angels, venture capital and public funding; what different funders look for and what they expect in return; runway, burn rate; building a simple cost and revenue model for the startup project.
10. Pitching and Public Speaking. Why communication matters as much as the idea; analysing and adapting to different audiences (investors, partners, customers). Pitch templates and deck structures. Pitching: tips and common pitfalls in slides, verbal and non-verbal delivery. Simulation exercises.
Insegnamenti propedeutici
none
Modalità di insegnamento
The course combines lectures, case studies, guest talks and highly interactive workshops. Group work is central: students collaboratively develop a startup project across the semester and receive continuous feedback. Between sessions, teams are expected to "get out of the building" (engaging directly with prospective customers through interviews and minimum viable products) and to document their findings in short progress reports. Assignments and presentations reinforce theoretical concepts through practical application, while active participation and peer-to-peer learning foster an entrepreneurial mindset.
Teams of [3–5] students are formed during the first sessions. The project milestones are:
M1 Selected business idea, expressed as customer–problem–solution [lecture 4]
M2 Customer personas and a Value Proposition Canvas [lecture 5]
M3 Problem-validation interviews with early adopters: plan, findings, decision to persevere or pivot [lecture 6]
M4 MVP design, field test and resulting iterations [lecture 7]
M5 Business model and revenue model [lecture 8]
M6 Market sizing, competitors and USP, timeline, team [lecture 9]
M7 Final pitch deck and presentation [exam session]