Course Topics
The course will focus on two main thematic areas, namely Human-Computer Interaction and Social Computing.
Each lecture will present theories and methods that are crucial to acquire foundational knowledge and skills for understanding and developing effective computer- mediated communication:
- Human-Computer Interaction: methods and processes for user-centered research, key quality metrics in interaction design (i.e., usability, user experience, accessibility), dark patterns, prototyping tools and techniques, and methods for user-centric evaluation
- Social Computing: theory on individual and social aspects influencing online interactions, designing online social interactions, and reflecting on the impact of digital
technologies on societies through practical examples
Teaching format
Frontal lectures and exercises.
Due to the importance of prototyping in this course, students are requested to always bring a laptop, which may be borrowed by the ICT services before the lecture, if they have no personal laptop. Tablets or smartphones cannot substitute the laptop.