Tenured full professors | contemporary art
Short bio
In 2009 Inge Hinterwaldner received her Ph.D in art history from the University of Basel with a thesis on interactive computer simulations (The Systemic Image, German: Fink 2010, English: MIT Press 2017). Fellowships and grants allowed her to pursue her research at MECS in Lueneburg (2014), Duke University in Durham (2015), and MIT in Cambridge/MA (2016). 2016-2018 she was Professor for Modern and Contemporary Art in the Department of Art and Visual History at the Humboldt University in Berlin. 2018-2026 she held a professorship for Art History at the Karlsruhe Institute of Technology in Karlsruhe, Germany. 2023-2024 she was Senior Fellow at Collegium Helveticum, ETH Zurich. Her research focuses on interactivity and temporality in the arts, computer-based art and architecture, tectonics of programmed art, image and model theory, expressiveness of fluid dynamics, and the interdependence between the arts and the sciences since the 19th century. In 2025 she co-curated the show “Choose Your Filter! Browser Art since the Beginnings of the World Wide Web” at ZKM | Center for Art and Media in Karlsruhe. She is PI of the ERC research group “Coded Secrets: Artistic Interventions Hidden in the Digital Fabric” (since 2022), dealing with the structure, concept, aesthetic and situatedness of net-based artworks from a variety of perspectives and disciplines.
47215 · ARTE-01/C · Master in Critical Creative Practices · EN
Inge's field of research are in modern and contemporary art. She is specialised in the technology-affine artistic expressions since the 1960s to today, including art&technology movements in Europe and the Americas, digital art, coded and network-based art (browser art, net art, satellite art, sky art). Arte Programmata and the many Nove Tendencije groups cover large agendas, from formal experimentation to political education. Another line of interest deals with bridging diverse fields and the intersection between the arts and the sciences, especially also ecological/ecocritical art, bio art, as well as imagery in medicine and psychology. Advancing image studies as well as model theory today, means thinking both in the light of contemporary challenges bring her research close to code studies, software studies, game studies, platform studies, interface research etc.