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Free University of Bozen-Bolzano

Creating joy in learning through co-operative offers (Lab.)

Semester 1 · 12546 · 5 year master degree in Primary Education - German section · 2CP · DE


This course introduces games that require little preparation and material and are suitable for many group situations. The tried and tested games are suitable for movement, relaxation, language development, social and intercultural learning and for break time situations. In addition, the basics of game animation and simple rituals are presented, which are very helpful for competent game instruction in kindergarten and primary school and promote the children's joy of learning.

Lecturers: Alois Hechenberger

Teaching Hours: 0
Lab Hours: 20
Mandatory Attendance: In accordance with the regulation

Course Topics
- Practical play ideas with and without materials for small and large groups - Fundamentals of play pedagogy, educational opportunities and goals of play - Developing holistic learning processes through play - Selecting suitable games, setting up game sequences - Changing the rules of the game and adapting them to the needs and abilities of the group

Propaedeutic courses
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Teaching format
Lecture, group discussion, reflection, practical examples

Educational objectives
Interactive, co-operative play activities can positively support group dynamics and promote holistic learning processes in the children. The shared joy of playing and individual success in play have an impact on the children's everyday lives. Expected learning outcomes and competences: Knowledge and understanding - Know basic scientific theories and methods of play and animation pedagogy - know the pedagogical-anthropological significance of play and cooperative learning opportunities for child development and educational processes Apply knowledge and understanding - independently plan and implement a play activity for kindergarten and primary schools - be able to apply the presented quality criteria for successful play animation Make judgements - reflect on their own presentation of a play activity - Compare and evaluate basic concepts of play animation for the kindergarten and primary school sectors Communication - independently plan and implement a co-operative play activity and evaluate it in the group according to specified criteria - Participate in the reflection on learning experiences of the presented forms of play (group discussions) Learning strategies - be able to further develop acquired competences for game instruction independently - Further deepen and develop the subject content using appropriate resources

Assessment
Oral examination on the following contents: 1) Script (will be sent by e-mail) 2) Reflection on the written documentation of the personal game performance. Written work: Documentation of a game collection (3 games) and the personal game presentation carried out in the elective subject

Evaluation criteria
Assessment criteria - oral: - Correctness of the answers to the theoretical learning content in the script (will be sent by e-mail) - Critical reflection of one's own idea of the game in relation to the content presented in the elective subject Assessment criteria - written: - Processing of all points for the creation of the game collection (see specifications on the thesis sheet) - logical structure, error-free language, formal correctness

Required readings

Theory script of the course (sent digitally)



Supplementary readings

1) Orlick, Terry (2007). Zusammen spielen – nicht gegeneinander! Mühlheim: Verlag an der Ruhr

2) Liebertz, Charmaine (2002). Das Schatzbuch ganzheitlichen Lernens. Grundlagen, Methoden u. Spiele. München: D. Bosco




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Sustainable Development Goals
This teaching activity contributes to the achievement of the following Sustainable Development Goals.

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