Argomenti dell'insegnamento
If we apply Stafford Beer’s heuristic “The purpose of a system is what it does” to today’s networked society, a striking discrepancy becomes visible between the original vision of the World Wide Web and its current reality.
Instead of collectively producing knowledge and fostering collaboration through the democratization of digital communication, we increasingly find ourselves dependent on infrastructural power centers under private ownership and without meaningful societal control. This trajectory risks paving the way toward a form of techno-feudalism.
The digital sphere thus generates unwanted dependencies in which belief in how algorithms and extraction logics of platform economies operate has replaced reflective, self-determined use in a more and more enshittified digital experience.
This semester, we aim to turn the tables: we reclaim agency over our digital practices and to collectively design a radical counter-proposal.
• What would collective digital infrastructure look like if it extended the physical space instead of trying to replace it?
• How can digital infrastructures become materially grounded again, climate neutral locally operated, to rebuild trust?
• How might interfaces be shaped around the situated needs of actual users, rather than forcing people to adapt their behavior and expression to the standardized templates of platform economies?
We will design and build a usable, local, communication and collaboration platform as an alternative to systems such as Microsoft Teams or Google Workspace. The environment will consist of many different components that together form a functioning digital ecosystem. Each element should be able to operate independently, while also becoming part of a larger whole.
Whether it is an old computer revived as a wind-powered server hosting a google docs alternative on the top of the Renon, or a water-powered server running a local adaption of an F/LOSS based Large Language Model as an alternative to ChatGPT next to the Adige, we will explore how infrastructural imagination can become tangible.
Through a series of functional prototypes, we will develop a usable and comprehensive digital solution for collaborative work within the university context.
During the semester we will:
- learn the technical foundations of digital technologies and networks, enabling us to host local infrastructures – from websites to platforms
- analyze the power asymmetries produced by platform economies and software-as-a-service models and their influence on democratic societies
- critically reflect on the rise of generative technologies in the information age
- identify local demands and expectations toward digital tools
- design alternatives based on existing Free and Open-Source technologies
- realize these ideas as group-based, autonomous functional physical prototypes
- interconnect them into a shared, decentralized platform in order to make a powerful counter-model experientially accessible.
Modalità di insegnamento
The course combines frontal lectures, participatory seminars, critical discussions, hands-on prototyping workshops, and group project sessions.